RhythmForest(TM) Project

http://www.nifty.com/ref/

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Produced by Photon,Inc. and OISCA
Sponcored by Sanyu-Home,Inc.
Supported by Fujitsu Ltd. and Nifty Ltd.

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| NEWS | CONCEPT | IMAGE | CONTACTS | RHYTHMENGINE | JAPANESE |

NEWS

March 12,2003
[RhythmForest] start!
Now You can play [TRIAL] (Japanese version).
Macromedia shockwave player is required. Please download from here.

November 24,2002
[The Australia-Japan New Media Gallery ]

October 11,2002
[WORLD PC EXPO] Oct.16 14:00-16:30
[The 8th Visualization conference] Oct.25 10:00`17:00
(Presentation by Akio Fukano)

July 26,2002
The presentation of RhythmEngine and RhythmForest in SIGGRAPH2002 was completed.

July 26,2002
We will make a presentation about RhythmForest in SIGGRAPH2002 on July 26.

July 20,2002
The official site of [RhythmForest] has opened.

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CONCEPT

playingWe are successful to form a Public Sphere on the web-world for the people on the earth to communicate with melody and visuals through the [RhythmEngine] project. More than 10,000 people a day visit our site to enjoy the RhythmEngine session. We want to utilize the high potential of this RhythmEngine to improve the actual world.

RhythmForest is a project an international forestation activity fund. When a player play with RhythmForest to raise greens in a game, a tree will be plant on the forestation area in the actual world. RhythmForest helps people especially children to plant trees online. OISCA International has been backed up this project. OISCA International is the global NGO, which has been particularly active in the field of agriculture, forestation, and environmental education.

RhythmForest project started in March.12 2003.

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IMAGE


(screenshots from Beta version)

In RhythmForest, while a player enjoy the session, greens grow, flowers broom and pretty leaves blow out over the head of the character.

[concept movie - click image or [click]]
RhythmForest
[click]
QuickTime 5.0 or later is required.

When a player encounter with someone, a bud will born and it will gradually grow up while time progress. Those buds will become trees. Trees are born by the meeting of people. In the actual forestation area, volunteer staff plant trees in a whole world.

During the session, player will receive a "melody seed". More play, more melody seeds. You can make a collection of melody seeds.

We are planning to equip with the system that news letters about the forestation status or information send to the player from the volunteer staff who plant your trees.

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CONTACTS

Photon,Inc.
| mail | web |

http://www.photon01.co.jp/
ref@photon01.co.jp

302 Villa Gloria,2-31-7 Jingumae,Shibuya-ku,TOKYO JAPAN
81-3-3401-4881
81-3-3401-9001 (FAX)

RhythmForest,RhythmEngine,REg,Original articles,translations and other portions:Copyright(c)2002 Photon,Inc.
Using it for a duplicate, change, and the commercial purpose without notice is forbidden.

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